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Interstellar Space: Genesis Next Week

Interstellar Space: Genesis is set to launch on July 25th on Steam, offering a turn-based space 4X strategy game set in space, where no one can hear you order off the menu. This is the debut game from Portuguese studio Praxis Games, formed by the team behind Space Sector, a website devoted to space and sci-fi strategy games (though their new project became its sole focus a while ago). They call this "a spiritual successor to Master of Orion II: Battle at Antares and other classic 4X titles from the Ď90s, and the Launch Trailer is now online to show off what that means. The announcement has more on the game:
You are among the latest, and perhaps the last, of the challengers to undertake this great journey into the stars. While the universe may be ancient, you and your rivals are still young. As you compete with others for control of the galaxy, participants far older and more powerful than you watch from a distance Ė their true intentions covered in shadows. Itís time for you to prove that your Empire deserves to rule this galaxy, once and for all. You may prove worthy after all, but worthy of what? Itís up to you.


  • Turn-based tactical combat with extensive ship customization and free space-based movement with range limits.
  • Soundtrack by Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth, Mario + Rabbids Kingdom Battle) and Ryan McQuinn (Lotia, Dungeons & Doritos, Call of Cthulhu Mystery Program, Liberty: Vigilance, Dark Dice).
  • Custom alien races with specific planet types, unique leaders, and random tech trees for each civilization.
  • Deep colony development, terraforming, and diplomacy systems.
  • Varied exploration mechanics and freedom to define a civilizationís wants and needs.
  • Complex economic model with asteroid mining, space tourism, and more!