A new video from Tyler
takes a look at some Source 2 engine information gleaned from a new
low-level update for Dota 2
. Tyler thinks this points to a new project
that was referenced briefly in previous code snippets.
While Tyler says "I'm not going to be doing the normal Valve News Network thing.
There isn't enough to go off of here. And I'm not going to be throwing up
baseless speculation on what this game could be. However, it needs to be
stressed, this is a separate project in Source 2. The only other projects that
exist are Dota 2, HLVR
, and Left 4 Dead 3
. Citadel is a new part
of this list." That said, he caps off the video with some post-credits
speculation that Citadel is a stealth game based on a cancelled Nintendo Switch
RTS game called Half-Life Tactics
. But we digress. He also makes the case
that the VR project Valve is working on is Half-Life VR
. Here's more:
Now, at the same time that we found this new reference to Citadel, we
have more stuff in relation to HLVR, and this game *has* to be under crunch
time. Because I have it on *very* good authority that the Half-Life game that
Valve has been developing for at least three years is the flagship VR game that
Gabe Newell has doubled down on a few times. Both at the Index press launch
party, and through email directly from community members.
But this needs to be stressed: HLVR is very heavily in development, and we've
known about it for at least three years. That has been confirmed through
anonymous sources directly to me, and I know a lot of you are sick of hearing
about "anonymous sources," but it has been confirmed to me that the flagship VR
title is the Half-Life game, and now we have this completely different game,
codenamed Citadel, that has a lot of things related to stealth, AI pathfinding,
and a top view minimap.