is now available on
offering a puzzle game for Windows and macOS where you control a robot to
complete tasks through a programming language. This can be seen in action in
this gameplay trailer
and a playable demo offers the chance to check this out firsthand. In the way a
Thermos can both heat or cool, word is this will provide challenges even if you
are already a programmer, while being simple enough to be played by those with
no coding experience. Here's word:
In Robo Instructus, players will
discover a hidden language and explore the spirit of creativity - learning to
program a salvage robot on a forgotten alien world. As players unravel the
robot's functionality, they will learn new programming commands, allowing them
to remotely manipulate the robot through a range of hostile and dangerous
environments, uncovering an intricate web of sci-fi storytelling along the way.
As your code becomes more efficient, so too will your strategic options -
opening up a multitude of ways to overcome each challenge and delve deeper into
the game's intricate world.
Presenting an in-game scripting language, based on existing programming
languages, Robo Instructus is designed to provide a fascinating, explorative
challenge to coders and non-coders alike. The game, much like the story, is a
puzzle that players must unravel as they progress.
Solo developer Alex Butler said: "Each puzzle in Robo Instructus asks you to not
only get your robot somewhere, but to properly articulate every step in how it
gets there. Succeed and you can embrace a sort of narrative archaeology as you
uncover the game’s secrets."
He added: "I've been developing Robo Instructus for two years, the last three
months in a beta phase where the game has been polished and improved thanks to
the feedback of around 3,000 beta players. So now I'm very excited to see Robo
Instructus releasing, and I look forward to the game finding its audience out in
the PC gaming wilds."