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Bloomberg reports that beginning in 2022 the World Health Organization will officially recognize "gaming disorder" as a, well, gaming disorder. This is the listing describes this as involving "impaired control over gaming," "increasing priority given to gaming to the extent that gaming takes precedence over other life interests and daily activities," and "continuation or escalation of gaming despite the occurrence of negative consequences." Unsurprisingly, the Entertainment Software Association has issued a statement refuting this finding. This is from the introduction: "The WHO is an esteemed organization and its guidance needs to be based on regular, inclusive, and transparent reviews backed by independent experts. ‘Gaming disorder’ is not based on sufficiently robust evidence to justify inclusion in one of the WHO’s most important norm-setting tools." Here is the statement that follows:
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