With Conan Unconquered
due for release next week, publisher Funcom and
developer Petroglyph offer
a new video
showcasing the cooperative multiplayer support in the barbaric
real-time strategy game. They also announce support for a "challenge mode" that
allows players to play a scenario with a given set of parameters and challenge
others to best their score, noting this should please streamers. Here's word:
With only a few more days to go until launch, Petroglyph
and Funcom have now released a new video, featuring interviews with Command &
Conquer-veterans on the production team and a further glimpse into the co-op
aspect of Conan Unconquered.
While most comparable RTS games are purely single-player games or 1v1, the
development team behind Conan Unconquered were faced with a new challenge;
namely producing a game that works equally well in co-op mode.
“We’re trying to make it as cooperative an experience as possible,” explains
Executive Producer Ted Morris, who in addition to working on Command & Conquer
can boast of having been the Development Director on the critically acclaimed
RTS Star Wars: Empire at War.
In co-op mode each player will have their own hero and army, but they will share
resources and most of the buildings. “Where the challenge comes in, is in trying
to coordinate between the two of you, in order to fight more difficult mobs,”
says Senior Game Designer Patrick Pannullo, adding that it is not simply going
to be about double the number of enemies. Instead the increased difficulty will
mainly be about what kind of mobs you face and where the attacks will come from.
The upcoming game will also feature a previously unannounced mechanism called
challenge mode, which allows you to create and share a link with the exact same
map, settings and unlockable feats as in the game you just had. This allows you
to challenge your friends to beat your own score in a much more comparable way
than it would have been with everything randomized. Each link will also come
with its own leaderboard.
The new feature should be particularly welcome news for streamers, who can
challenge their own fan base to beat their score on the exact same map as they
played on stream.
Appearing in the video are:
Michael Legg, Co-founder and Senior Programmer
Patrick Pannullo, Senior Game Designer
Jeff Troutman, Art Director
Ted Morris, Executive Producer