is now available in Early Access
offering a Windows multiplayer game with asymmetrical combat that allows one
player to be the boss, like a boss. You can see this in action in the
are the details on the game, including word on its lack of microtransactions or
The game explores boss-battles at its core as it holds
together both fighting the Boss and fighting AS THE BOSS. “We all know how the
usual boss-battle goes: the big guy comes up and you, the hero, the underdog,
challenge IT - the Villain, the End. What if we played around with this idea of
fighting the Boss and turned it on its head: let’s have you play the Boss.”
reveals Stefan Georgescu, Game Designer at the Bucharest-based Sand Sailor
Bossgard has experimented a lot with what a Boss can be, while designing its
peculiar and unique bosses. “What if instead of fighting a giant monster you
fought a giant slice of bread? What if the boss can move? What if it can’t? What
if it jumps all the time? What if it can’t stop moving? And so on. We took all
of these questions and many others and we answered each with a different boss
That being said, Sand Sailor Studio aims for boss-fights that should feel
“larger than life” without losing the sense of humor.
- Unique Playable Bosses with distinct mechanics
Each Boss looks, plays and feels completely different. What would you rather
be? A cyclopean slice of toast? Maybe a giant evil plunger?
- Online and Local Multiplayer with up to 6
We hope you brought company because Bossgard is best played on a crowded
couch or over noisy online multiplayer sessions!
- You're the Boss. Your rules!
Modify the number of players and change the default hero settings to get all
sorts of crazy battles. They might range from a couple of minutes 1 vs 1
brawl of hell to a 6 hours epic raid-like bossfight.
- Couch Versus Couch support
You and your friends can play locally against or with online players!
- Streamer friendly!
Are you a streamer? Great! Bossgard comes with built-in stream-specific
mechanics! Let your followers join the battle, allowing them to deal damage,
aid or even drop in minions to fight for whomever the audience dictates!
- Bot support
No friends? No problem! The bots are more than capable of giving you a hard
time. Too hard? No worries, their difficulty can be scaled up or down!
- Party composition is key
Healing powers, turrets, shields, buffs, each Viking has its own ability on
top of which they can choose a Rage attack, basically forming a "class"
- Team synergy
The Vikings' abilities are designed to work together. Shield that healer
long enough till the whole team is brought back for one last final assault
against the Boss.
- Vikings from all around the world
These warriors hail not just from the North, but from everywhere else as
well! Canadian, Jamaican, British and Japanese Vikings are just some of the
warriors building up an already bright and colorful roster.
- Travel to colorful, foreign lands...
...and make a beautiful mess! Sharks, streams of hot coffee and alien plasma
cannons will stand between the Vikings and the Boss.
Each arena comes with its own theme, soundtrack and Boss-controlled trap!
- Community-driven design
Bossgard Early Access Launch allows the players to shape future content! New
Bosses, Vikings, Maps and Traps open up to community feedback and
suggestions turning the design process into a collective, community-focused
- No paid DLC, no microtransactions, no loot
By Thor, as Bossgard keeps growing, content will not be hidden behind
Bossgard is available now on PC.