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Oculus Rift S Announced

The Oculus Blog announces the Oculus Rift S, an updated version of their VR headset they will release soon (they say spring 2019). This will improve upon and replace the current Rift, while selling at the same $399 price point, and will be compatible with all current Rift software. Co-designed by Lenovo, the Rift S will feature improved graphics with greater pixel density, support for external headphones, improved room-scale tracking without the need for external sensors, and a pass-through mode that uses external cameras to allow you to switch your view from virtual reality back to your real surroundings. This sounds like it's all good, though this article on TechCrunch is an example of some of the negative impressions this news has generated, as they say "the 'S' stands for subpar." Here's a trailer introducing the new HMD, and here are the details:

Oculus Rift S Announced
Today at GDC, we unveiled Oculus Rift S—a new VR headset that combines the convenience of built-in Oculus Insight tracking technology with the full power of your PC. Built on the Rift platform, Rift S gives gamers and tech enthusiasts access to the most immersive content that VR has to offer, and it’s launching in Spring 2019 for $399 USD.

Higher Resolution on the Best PC VR Gaming Platform
Rift S works with the Rift platform, giving you access to the top-selling and most immersive VR titles on Day 1—and even more groundbreaking games like Asgard’s Wrath, Defector, and Stormland on the horizon. Improved optics and display technology deliver a sharper picture with higher pixel density for an even more immersive gaming experience. Games on Rift have never looked better.

Increased Comfort and Integrated Audio
We partnered with Lenovo™ to design Rift S, drawing on their experience in the VR and AR space and feedback from the Lenovo Legion™ gaming community. Lenovo co-designed the Rift S for increased comfort, better weight distribution, and improved light blocking, as well as a simple, single-cable system for a clutter-free experience. Rift S features the same integrated audio system as Oculus Quest and Oculus Go, with a headphone jack that lets you use your own favorite headphones.

Oculus Insight for Precise Room-Scale Tracking
Like Quest, Rift S features Oculus Insight, our state-of-the-art inside-out tracking technology. Say goodbye to external sensors—Oculus Insight gets you into the game with ease. Using computer vision algorithms, Oculus Insight captures, traces, and navigates physical spaces in real time. The Rift S headset features five sensors to maximize tracking volume in support of the existing Rift library. Oculus Touch controllers, redesigned for inside-out tracking, bring familiar hand presence and input so you can grab, point, and gesture through the best of VR.

Introducing Passthrough+
We’re also enabling a true stereo-correct passthrough feature, Passthrough+. It utilizes core Oculus runtime advancements, including ASW, to produce a comfortable experience with minimal depth disparity or performance impact. It’s especially helpful any time you need to step or see outside of your play space.

A Shared Platform
Because Rift and Rift S share the same core platform experience, current Rift owners will be able to take advantage of our continued software updates. They’ll also enjoy access to the same games available today and coming in the future.

We can’t wait to share more in the weeks ahead. Sign up for all the latest updates at oculus.com/rift-s.

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