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Limit Theory Cancelled

An update on Kickstarter says that development of Limit Theory is being cancelled, about six years after a Kickstarter campaign succeeded in raising over $180K to develop this procedurally generated space sim (thanks TechSpot via Neutronbeam). This will be painful news to backers, as this was a highly anticipated project, and you can sense the anguish this news causes Josh Parnell from his opening paragraph: "It is with a heart of lead that I write this announcement. Not in my darkest nightmares did I expect this day to ever come, but circumstances have reached a point that even my endless optimism can no longer rectify. I can not finish Limit Theory." Josh explains that in spite of the crowdfunding, the project is out of money, and that he has also exhausted his personal savings. He also reveals the personal toll of working as lone developer: "But significantly more troubling is that I am entirely out of energy -- emotionally, mentally, even physically." Going forward, Josh outlines plans to release the source code while he braces for blowback on the news. Here's a bit more:
So, what now?

Well, I will prepare the source code for release. It's not a working game, and in my frenzy to get things working I've left huge swaths of code in a half-refactored or half-complete state. But releasing it is the least I can do. I don't imagine it will be of any use to anyone, other than as a monument to a failed dream. Perhaps those who are interested in game engines will glean a thing or two from the engine, as it is a fairly solid piece of engineering, much more solid than the Lua game code.

For the moment, though, I wanted to get this off my chest as soon as possible. It has been the most painful, difficult decision of my life, and I'm sure that there will be no shortage of blowback. But I simply cannot continue to destroy myself in search of a feat of which I am not capable. When I began this project, I felt that anything was possible. Here now, at the end, I must swallow the painful reality that: I, too, am human. I am limited by time, I am limited by finances, and I am limited by mental & emotional stamina.

One last time, I would like to thank everyone who contributed. From the bottom of my heart, thank you for believing in Limit Theory. Thank you for giving me the opportunity to try for something wonderful. One last time, I am so sincerely sorry for having let you down. I hope, at the very least, that some of you have enjoyed the ride as I've pitted my brain over the years against one challenge after the next.

I'll be in touch when I have readied the source code for release.