on the Phoenix Point Blog
has word from Snapshot Games CEO Julian Gollop
that the release of Phoenix Point
is being delayed until June of 2019.
The father of X-COM admits that progress on the crowdfunded strategy game is
slower than he wanted, but they are committed to creating "a game with high
production values that will make a huge splash on launch." Here's the
When we launched our crowdfunding campaign for Phoenix
Point in May 2017, we hoped that the game would be well received. But what has
happened since has been phenomenal, with increasingly strong pre-orders and
great press coverage. People’s expectations are higher, our team is growing, and
Phoenix Point has become a bigger game. In order to realise this potential we
need to push back the target release date to June 2019.
I believe we can create a game with high production values that will make a huge
splash on launch. In order to achieve this we need to continue to expand the
team and maintain our focus on quality. To be honest, this has been a slower
process than I wanted, but I felt that we needed the best talent that we could
find. I am glad to say that we now have 35 great developers in our Sofia studio,
and as a consequence of our recent, excellent exposure we are attracting offers
of help from game developers around the world.
For our backers who have pre-ordered the luxury digital edition we will commit
to a new Backer Build at least once every two months up to the point of release.
I hope you will support our decision, which I believe is in the best long term
interests of the game, and on behalf of the whole team we would like to thank
all our backers for their support and faith in our vision for this ambitious and