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Dreadnought Adds Conquest Mode

Publisher Six Foot and developer YAGER announce the addition of a new Conquest mode to Dreadnought, their space combat game that's currently in open beta for Windows and PlayStation 4. There are details on the official website, where those interested in the game can get involved in the testing. This trailer shows the new mode in action, and the announcement has further details:

Six Foot and independent developer YAGER have released a new content update for the free Windows PC open beta of Dreadnought, the class-based spaceship action game, introducing a new, objective-based game mode: Conquest. Still in development but available now as a playable preview, Conquest pits two teams against one another, battling to capture and defend control points through careful positioning and dominance around the map.

Dreadnoughtís unique spin on this classic game type is territory linking, which encourages higher level strategy for offensive and defensive fleet formations and tactics. Territory in Conquest isnít fixed Ė it shifts in real time with the movements of playersí ships, as well as the control points they hold. Ships generate their own areas of influence, but when allies move close to one another or a control point, their territories will link and expand. But links can be severed if an enemy player intersects between linked points, flips a control point, or kills a linked playerís vessel, pushing the tide of battle back and forth with every moment.

Dreadnought puts players in the captainís chair of massive capital ships on the front lines of competitive team-based battles across a variety of multiplayer game modes. There are more than 50 playable vessels to master, each customizable with an array of weapons, modules, coatings and decals. Five distinct ship classes, specializing in tactical roles like frontline assault, long-range bombardment, strategic support and more, offer captains unique powers to exploit the enemy teamís weaknesses and claim victory.

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