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MXGP Pro Announced

Milestone announces MXGP Pro, a new motorcycle racing game based on the Motocross World Championship coming to Windows via Steam on June 29th. The announcement trailer offers a look, and the announcement has more details:

MXGP PRO is a brand-new start, designed to meet the need of the most demanding fans to relive the real spirit of Motocross. Based on the community feedback, the title has been redefined following what Milestone’s developers call the “mechanical” approach: players will be able to setup each single parameter of their bike based on real values and metrics.

All the knowledge of the past titles in the MXGP franchise come to life in this new, redefined videogame which enhances the experience of the racing by refining the entire approach and the gameplay. This is what PRO is set to be, a videogame with a completely new soul:

  • A new Bike Set-Up system, which will enable players to arrange and build up each single parameter of their bike based on real values and metrics;
  • A real physics approach, to let the player race with spectacular movements without any limitations and with a reworked system of grips, collisions, and in air behaviors;
  • Extremely realistic rider movements, integrated with the bike and affected by the impact of the bike on different terrains.

To make the game experience even more unique, Milestone closed an exclusive partnership with Tim Gajser, Tony Cairoli, Gautier Paulin; and thanks to their suggestions, the developers succeed in reaching a surprising level of realism. Tim Gajser explained how to have fun whipping, scrubbing, and passing through whoops sections, while Tony Cairoli gave his feedback on Start & Braking Precision, including how to take advantage of the Starting Grid and brake precisely. Finally, Gautier Paulin advised on controlling the ruts and taking corners at top speed.

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