Stardock announces an Intrigue expansion for Galactic Civilizations III that
will bring politics and governing to their 4X space strategy game. Here's
an announcement trailer,
and here's the announcement with all the details:
Today, Stardock announced Galactic Civilizations III: Intrigue, an
all-new expansion that focuses on adding politics and government into the
highly-rated 4X space strategy game.
"Our last expansion, Crusade, was hugely successful," said Stardock CEO Brad
Wardell. "Players really responded to the added citizen system, and we're taking
that to the next level with galactic politics and more with Intrigue."
This expansion introduces politics and galactic government. Players can assemble
a cabinet of officials, then choose one of several different forms of government
- theocracy, democracy, oligarchy, monarchy, and more - for their civilization.
"Hiring the best people for the job is critical in any enterprise," said
Wardell. "Bringing these elements to Galactic Civilizations III adds a
compelling new twist to the gameplay."
Galactic Civilizations III: Intrigue adds several new opportunities for exciting
Form your government and hire your cabinet
members. Each style of governing has its own advantages and
disadvantages and affects the way the player will run their civilization.
Your technology, species, and cultural ideology will determine what types of
governments are available to choose from. Players will also have the
opportunity to appoint a cabinet comprised of their citizens to help
customize their civilization and how it will operate. Some forms of
government require elections, which means that players will have to keep
their populations happy in order to gain all the benefits and bonuses.
Establish a commonwealth. As the player's
empire grows, worlds on the outskirts will want to become independent. By
granting these worlds a status of commonwealth, they will be converted into
an ally with a favorable disposition and will be inclined to implement
player requests on the galactic scene. Thanks to the established AI, these
civilizations will operate effectively without too much micromanagement or
Buy, trade, and sell in the Galactic Market.
Previously, resources could only be obtained by trading with other
civilizations, some of which might have been unwilling to make a deal. Now,
players will be able to purchase resources from a galactic market where the
prices are determined completely by supply and demand.
Intrigue also adds the Galactic News Network, which will keep players
informed of galactic events such as alliances, declarations of war, and more. A
global tax rate system and new world types, among other smaller features, will
also be added.
"In addition to new features, we're adding a slew of new technologies, planetary
improvements, weapons, and ship modules," Wardell said. "The galactic market is
important because there are so many new things to research and build."
The Intrigue expansion is available for a special pre-order price of $14.99
(regularly $19.99) through Stardock.
The base game Galactic Civilizations III is required to play Intrigue and can be
purchased through Stardock and
Steam for $29.99.
For more information on Galactic Civilizations III or the Intrigue expansion,
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