Overgrowth is out of early access
on Steam, and
is now officially launched for Windows, Linux, and macOS.
This post describes the nine-year development cycle of this martial arts
action game, and outlines what's
changed for version 1.0, and offers
this launch trailer.
Here's word on the game:
As a lightning-fast acrobatic ninja rabbit, you
can choose how to approach each encounter. Do you want to pick off enemies one
at a time like the killer in a slasher film? Dive into the thick of it and fight
whole groups in a frontal assault? Steal the most powerful weapon you can find,
and turn it on the rest?
If you die, there is never any load time; you can try again instantly! As your
skills improve, you'll see that the game is not about winning. It's about
experimenting to make the coolest action scenes that you can. Every design
decision is made with that in mind, from the mouselook camera to the
context-sensitive combat controls.
After completing the story modes, you can try out all the mods that players have
created with the integrated editor! If you want to play as a human character in
a city, or try a whole new campaign, or even fly around as a bat, there's
probably already a mod that makes that happen.