EGOSOFT has unveiled plans for X4 as promised
saying the new installment in their space exploration and combat series will be
titled X4: Foundations
though this does not yet seem to carry a release date. There are screenshots,
which are also in an album on Imgur
there's an announcement
. The description of the video has a detailed description.
FOUNDATIONS, the long awaited sequel in the successful X series brings our most
sophisticated universe SIMULATION ever. Manage an empire or EXPLORE space in
first person. Fly every ship, TRADE and FIGHT to BUILD your empire with modular
station construction and THINK carefully when embarking on an epic journey.
Freedom to personally fly all ships:
X4 will allow you to fly all ships personally. From small scouts over a wide
range of ship classes up to the biggest carrier, everything can be piloted from
the cockpit or an external view. Additionally some drones and utility vehicles
in X4 can be remotely controlled by the player.
A big focus in the development of X4 has been to achieve a seamless and
immersive experience when moving between ships. You can leave a ship, climb down
a ladder, walk over the dock of a large space station into another ship you may
have parked there and replace the pilot that was working for you just by
clicking on his chair.
Modular stations and ship upgrades:
Building space stations and factories has always been a foundation of the X
games. After gaining enough money through fighting or trading, most players want
to establish their own economy and start influencing the universe on a larger
scale. In X4, it is now possible to be completely free and creative. Stations
can be constructed from a variety of modules, be it production modules, living
sections, docks or many other types of parts. The powerful new map system allows
you to drag and connect modules using a connection system to design your own
Ships also offer a variety of upgrades. Engines, weapons and other equipment can
be added in a graphical editor and actually seen on the ship.
Most dynamic X universe ever:
X4 will be the first X game to allow our races and factions to freely build and
expand their empires; the same flexibility the player enjoys in creatively
designing space stations from modular building blocks is also available to them.
Races expand their empire based on supply and demand, which leads to an
extremely dynamic universe where every action the player makes can influence the
course of the entire universe.
Managing your empire with a powerful map:
Once you have more ships and many NPCs working for you as pilots, crew or
station managers, the map will be your preferred method of managing it all.
Ships can be ordered with simple clicks and through drag-and-drop operations to
set their future path and commands.
Graphically plan your trade routes, coordinate attacks with your entire fleet,
manage the hierarchy or send ships on remote exploration missions.
Most detailed X economy ever:
One of the key selling points of X games has always been the real, simulated
economy. Wares produced by hundreds of stations and transported by thousands of
ships are actually traded by NPCs and prices develop based on this simulated
economy. This is the foundation of our living and breathing universe. Now with
X4, we have taken another, massive step. For the first time in any X game, all
parts of the NPC economy are manufactured from resources. Ships, weapons,
upgrades, ammo and even stations. You name it. Everything comes out of the
Research and Teleportation:
The seamless change from ship to ship and from NPCs controlling your empire for
you continues on a higher level. Once you own a larger fleet, you will be very
interested in researching a technology from your HQ: Teleportation. Once you've
unlocked teleportation, you can jump from ship to ship a lot quicker and
experience all the critical situations your NPCs encounter first hand.
Every order you have given to a ship before turns into a mission objective when
you pilot the ship yourself. The moment you leave again, your pilot takes the
helm and continues with their previous orders.
Get into the game:
In X4, you can start your journey from a number of different gamestarts and as a
number of different characters, each with their own role, set of relations and
different ships and technologies to start with. No matter how you start, you are
always free to develop in any other direction. Focus on exploration, make money
with illegal trading and theft, command large battle fleets or become the
greatest entrepreneur ever. It's all up to you to decide.