Bluehole follows the recent
that PLAYERUNKNOWN'S BATTLEGROUNDS
has passed the 4 million
unit sales threshold with more details on what this success means in dollars and
cents (and euros and pounds, etc.) and by other metrics:
announced today that PLAYERUNKNOWN’S BATTLEGROUNDS has generated $100 million in
revenue and sold more than four million copies since its Early Access launch on
March 23, 2017.
PLAYERUNKNOWN’S BATTLEGROUNDS has attracted players from around the world with
24% of them based in the US, 19% in China, 6% in Germany, 6% in Russia and 4% in
the U.K. The game has seen further popularity in Eastern Asia with 5.5% of its
players in South Korea and 4.3% in Japan, making for impressive sales as
compared to their overall population pool.
PLAYERUNKNOWN’S BATTLEGROUNDS has peaked at 230,000 concurrent users on Steam
with more than 100,000 sessions being played daily. The game continues its
success on Twitch seeing more than 350,000 peak concurrent viewers. 15% of all
Twitch users (more than 120,000 people), watch PLAYERUNKNOWN’S BATTLEGROUNDS
from the platform every day.