A post to the RSI Community Forums explains a change in plans for Star Citizen. In response to a question on the topic, Cloud Imperiumís Alistair Brown explains they are now planning to support the Vulkan graphics API instead of DirectX 12 in their spaceflight game (thanks DSOGaming). Among other advantages, this will not require the use of Windows 10. He explains their reasoning in full here:
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2018 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 21 February 2018, 06:49.