System Shock Kickstarter page
has a "shocking" announcement from Night Dive
Studios from GDC (thanks K 2 the W). They say their crowdfunded remake of System Shock
switching to Epic's Unreal Engine because the Unity engine would not allow them
to achieve their goals for the console versions.
has a look at the changes and some comments from the developers.
Switching engines has not always turned out to be the ideal move for
in-development games, but they say they've "mitigated that risk by switching
over early." Here's a new
showing off the game's new look.