Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Chicago, IL 11/17

Regularly scheduled events

Overwatch Nerfs Detailed

New patch notes on the Overwatch website detail a new version of Blizzard's first person shooter that's available for testing in the PTR. This details serious nerfs coming to some characters besides the Roadhog changes mentioned the other day. Here are the victims and what is happening:

Ana

  • Biotic Grenade
    • Healing boost on allies has been decreased by 50%

Developer Comments: The healing boost from Ana’s Biotic Grenade was providing too much healing, especially when used on targets with large health pools.

D.Va

  • Health increased from 200 to 400
  • Armor decreased from 400 to 200
  • Fusion Cannons
    • Bullet damage decreased from 3 to 2
    • Number of bullets per shot has been increased from 8 to 11

Developer Comments: D.Va’s armor often made her feel like she had no weaknesses, even against heroes that are often effective against bigger targets (like Reaper). The changes to her Fusion Cannons will result in a small overall decrease in damage, but they should feel more consistent now.

Roadhog

  • Chain Hook
    • Targets are now pulled directly in front of Roadhog (rather than straight to him), except in cases where Roadhog drastically rotates
    • Hooked targets are now released if they leave Roadhog’s line-of-sight before being pulled
    • Line-of-sight checks (which detect if targets should be initially hit by the hook) are now done from Roadhog’s position, rather than the hook’s position

Developer Comments: The hook should now feel more consistent for Roadhog players, but it should also feel more reasonable to his enemies, as they cannot be hooked or pulled around corners anymore.

Sombra

  • Hack
    • The time it takes to hack a target has been decreased from 1 second to 0.8 seconds

Developer Comments: Sombra often had difficulty hacking enemies, even when she surprised the target. This change should help her execute hacks more easily.

Email Digg Facebook Twitter   Share More    


 

   Current Headlines
Mass Effect: Andromeda Single-player Support Ends
Deep Sky Derelicts Announced
Hurl VR Next Month
Debris Announced
Steam Top 10
On Sale
Gatherings & Competitions
Sunday Interviews
Sunday Consolidation
Sunday Metaverse
Sunday Safety Dance
Sunday Legal Briefs
Out of the Blue
The Norwood Suite Announced
Project CARS 2 Trailer
Team Fortress 2 Case Changes
Gatherings & Competitions
Saturday Previews
Saturday Consolidation
Saturday Mobilization
  

 




Blue's News is a participant in Amazon Associates programs
and earns advertising fees by linking to Amazon.



footer

Blue's News logo