Space Hulk: Deathwing Takes Flight

Space Hulk: Deathwing is now available on Steam, offering a first-person shooter set in the Warhammer 40,000 universe. This post covers the release, and outlines all the improvements Streum On Studio made over the early access version. Here's a bit, including word that controllers are not supported at this time:
Here are some of the highlights with regards to bug-fixes and improvements in the release version:

  • Much faster loading times
    • Loading times are reduced by rougly 40-50% on average.
  • Huge performance increase
    • The game should run more smoothly in most situations across all hardware.
  • Crash Fixes & Massive debug
    • The vast majority of crashes and bugs from the Beta have been fixed.
  • GUI improvements
    • The GUI has been updated according to Beta players' feedback.
  • Balancing
    • Changes regarding some multiplayer classes and difficulty values.
  • Localization improvements & debugging
    • Localization is almost final. Added some indications on the tutorial keybinds.
  • SFX Iteration
    • Belial and Librarian voices have been updated according to Beta players' feedback.
  • Controller debugging
    • Controllers aren't officially supported at release. Controllers previously corrupted keybindings. This is no longer the case, and the controller mapping has been updated. We're not 100% satisfied yet with controller support, and we strongly advise you to play with keyboard and mouse for now.
  • New Optional Multiplayer Game Mode: Codex Rules
    • Class change during mission disabled.
    • Equipment changing during mission disabled.
    • Progression and XP system deactivated, with access to all equipment unlocked from the start.
    • All skills and equipment are unlocked from the start.
    • Respawn is limited.