A new
Letter from the Chairman on the Roberts Space Industries offers a whopping
twenty-two hundred or so word essay on the state of
Star Citizen, the upcoming
space combat game. Chris Roberts notes they are celebrating the fourth anniversary of the
project, which includes a sale to support their now-stated goal of not stopping
at their original stated goals. On that front he says, "The additional ships are rewards for
helping expand our dream, to make sure we continue to go above and beyond what
we set out to create." The post also includes a link to the
Production Schedule
Report mentioned
last night, broken into a number of
complicated subsections, but they all seem to be end at the release of alpha version
2.6 on December 8th, and don't seem to offer any outlook on when to expect a
full release. The news is also accompanied by a few new videos from the
game (thanks
DSOGaming), a
Star Marine
Preview, the
Big Guns
of the UEE, and
Behind
The Big Guns of the UEE. Here's a bit from the blog post on their reasoning
for selling still more ships for the uncompleted game, and it's doubtful that
anyone would argue his point that no other game offers their options for
"refactoring" pledges, since they are way off in the uncharted regions of
crowdfunding:
The desire to continue to improve Star Citizen is also why
we have begun offering an incentive to purchase a new concept with fresh money
rather than melting a ship and using store credit. We offer backers a more
comprehensive system for melting and refactoring their pledges than we had ever
dreamed possible back in 2012, which is a system I believe no other game offers,
and as a result you can often swap to a more favored ship without impacting
funding at all. We built this to allow you all to be able to purchase a ship
with confidence, knowing that if something you like better comes along you can
switch out to it with minimal hassle and no loss. We do not intend to change
this system, but maintaining it means that we need to find other ways to
encourage new contributions rather than just recycling old ones as the continued
funding means we can continue to make the game as good as it possibly can be.
Going forward, these cash sales will focus on newly introduced concept ships and
top tier limited capital ships.