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StarCraft II Multiplayer Plans

Blizzard reveals they will further refine multiplayer play in StarCraft II. Noting that the Legacy of the Void expansion already brought significant changes to their RTS sequel, they now detail plans for more. They also say this update will require more testing than usual, so they plan on rolling this out in November, which also follows the conclusion of the tournament season. The post includes details on planned changes for various units, and they kick off with a summary:

StarCraft II: Legacy of the Void brought with it the most significant overhaul to Multiplayer we’ve seen in StarCraft II’s history. With this overhaul came many improvements; additional depth for those looking to master the game, and games now play out in incredibly unique ways regardless of what may happen in the first few minutes.

Nevertheless, we believe we can make StarCraft II an even more enjoyable and competitive game experience and would like to explore a series of major changes to bring about these improvements. We intend for these changes to receive significantly more testing than the ‘Test Maps’ which we’ve done in the past, both because of the significance of the changes themselves, and also due to improvements we are making which we will discuss in greater detail below.

In order to provide ample time for a comprehensive period of testing, feedback, and revision, we would like to release these changes at the conclusion of this year’s tournament season in November. In the sections below, we’ve outlined the changes we are excited to explore in detail and provided the motivating factors behind them.

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