Twin
Galaxies tweets about
this post floating the possibility of Kickstarting a revival of
Blood,
the Build-engine first-person shooter released by Monolith in 1997 (thanks
Janic). Monolith Founder Jace Hall, who has been working with Twin Galaxies for
a while now, is polling interest in such a project. The first hurdle standing in
the way of such a revival would be untangling the rights to the IP, and Jace
outlines where they stand before mysteriously saying they are still somewhat of
a puzzle. Here's a bit that covers that and his pitch:
For those that
don't know, Blood is a first-person shooter video game developed by a company I
founded called Monolith Productions and published by GT Interactive Software.
The shareware version was released for the PC on March 5, 1997, while the full
version was released on May 31, 1997 in North America, and June 20, 1997 in
Europe.
Many feel that Blood was easily the best of the three major Build engine games,
voicing the opinion that Blood was "one of the most underrated shooters of the
whole decade” and that “Blood took its gameplay to sophisticated new heights and
offered referential overtones with an even greater degree of refinement (than
other similar games of the period.)"
For this feeling and opinion to last nearly 20 years through generations of
gamers is a fantastic testament to the talent of everyone who was involved with
bringing the game into existence.
So anyway, I started to wonder if perhaps there might be enough interest out
there in seeing this truly revived?
Perhaps its multiplayer BLOODBATH could even evolve to an eSport! ;)
Maybe someone should start a crowd funding campaign to gauge and prove interest?
You see, Monolith sold the publishing rights for Blood and its sequel to GT
Interactive. GTI was later acquired by Infogrames, which has since been renamed
to Atari. Over the last 15 years, Atari has been divided, bought, sold and
reconfigured numerous times. Monolith itself was acquired by Warner Bros.
Entertainment, which now theoretically owns the Blood trademark and intellectual
property.
But the truth is that the rights status and the entire history are a bit complex
and basically there are around 3 people on Earth who truly understand that
complexity, none of which are currently at Atari or WB.
Since it is my name and signature that is on all the Blood related contracts and
deals - assuming a large enough crowd funding effort, I know I could help move
the needle on this. But do enough people care?