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The Witcher III: Wild Hunt Patch

The Witcher website announces the release of the patch for The Witcher III: Wild Hunt, updating the RPG sequel to version 1.20, and paving the way for the release of the Blood and Wine expansion in a few hours. The post points the way to this changelog (Adobe Acrobat format) for all the details on the update. The patch notes are quite extensive, so here are just the first couple of entries:

- Improvements -

  • Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad.
  • Adds option to display herb names above available interactions.
  • Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored).
  • Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword.
  • Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae.

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