Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Take-Two Financials

Take-Two Interactive Software Reports Stronger-Than-Expected Results for Fiscal Year 2016 showing the company's accounting of their just-concluded fiscal year. Here are the bullet points: GAAP Net Revenue Grew 31% to $1.414 Billion. Non-GAAP Net Revenue was $1.561 Billion. GAAP Net Loss Narrowed to $0.10 Per Diluted Share. Non-GAAP Net Income Was $1.96 Per Diluted Share. Here's where they say the money came from:

The largest contributors to Non-GAAP net revenue in fiscal fourth quarter 2016 were Grand Theft Auto V® and Grand Theft Auto Online, NBA® 2K16, XCOM® 2 and WWE® 2K16. Non-GAAP net revenue from digitally-delivered content grew 12% year-over-year to $226.6 million, led by Grand Theft Auto, NBA 2K, XCOM 2, and WWE 2K. Revenue from recurrent consumer spending (virtual currency, downloadable add-on content and online games) grew 15% year-over-year and accounted for 55% of Non-GAAP net revenue from digitally-delivered content, or 37% of total Non-GAAP net revenue. Catalog sales accounted for $211.3 million of Non-GAAP net revenue led by the Grand Theft Auto and Borderlands series.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
No Man's Sky Released
Overwatch Tick Rate Increasing
Police Simulator – Law Enforcement Announced
The Shattering Announced
Killing Floor 2 in November
South Park: The Fractured But Whole Preorders
Worlds Adrift Trailer
On Sale
Evening Screenshots
Evening Consolidation
Evening Mobilization
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
Into the Black
No Man's Sky Launch & Workarounds
Nordic Games Becomes THQ Nordic
Renoir in November
Gatherings & Competitions
Morning Interviews
  

 



footer

Blue's News logo