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Op Ed

GamesBeat - Game developers must avoid the 'wage-slave' attitude - by Alex St. John.
"Anybody good enough to get hired to write games can get paid more to work on something else. If working on a game for 80 hours a week for months at a time seems 'strenuous' to you … practice more until you’re better at it. Making games is not a job, pushing a mouse is not a hardship, it’s the most amazing opportunity you can possibly get paid to pursue … start believing it, and you’ll discover that you are even better at it."

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