The
BAFTA website announces the winners of the British Academy Games Awards,
honoring Fallout 4 as best game. Here's a rundown on the winners:
Fallout
4 – the action role-playing game developed by Bethesda Game Studios – won
Best Game. This is the first win for the series which has been BAFTA nominated
six times.
Everybody’s Gone to the Rapture, the story-based game that takes place in
a small English village whose inhabitants have mysteriously disappeared, took
home three BAFTAs: Audio Achievement, Performer for Merle Dandridge as Kate
Collins, and Music for the haunting score composed by Jessica Curry.
Sam Barlow collected three awards for Her Story, a novel piece of
interactive fiction. The game is Barlow’s first project as an independent
developer and won in the Debut Game, Game Innovation and Mobile & Handheld
categories.
Futuristic sports-action game Rocket League fought off strong competition
across three categories to win BAFTAs for Family Game, Multiplayer and Sport.
Anime-inspired Ori and the Blind Forest won the BAFTA for Artistic
Achievement. Batman: Arkham Knight, the fourth installment in the
multi-BAFTA-winning Batman: Arkham series, collected the award for British Game,
while the Gothic-inspired action role-playing game, Bloodborne, won the
Game Design category.
Interactive survival horror title Until Dawn picked up the BAFTA for
Original Property, while Prison Architect, a construction and management
sim where the player takes control of their own prison, won the Persistent Game
award. The BAFTA for Story was won by Life is Strange, an episodic
adventure that set out to revolutionise story-based choice and consequence
games.
The AMD eSports Audience Award was won by SMITE, seeing off competition
from Call of Duty: Black Ops 3, Counter-Strike: Global Offensive, Dota 2,
Hearthstone: Heroes of Warcraft and League of Legends.
Showcasing the best in young games development and design talent, the BAFTA Ones
to Watch Award in association with Dare to be Digital was won by SUNDOWN,
a multiplayer stealth game created by a team of student developers from the US.
The Fellowship the highest accolade the Academy can bestow was presented to
John Carmack, a leading figure within computer and game engineering and one
of the pioneers of 3D graphics, for his outstanding and exceptional creative
contribution to the industry.