Damn! Daum Games announces
Black
Desert Online has sold over 400,000 copies in the first month following the
release of the MMORPG, and that the game boasts an average of 100,000 concurrent
users:
Daum Games today announced that Black Desert Online has sold
400.000 copies in its first month on the European and North American markets.
Black Desert Online is expected to become one of Korea's most successful games
in the West as it is drawing exceptionally favorable early responses with its
new player base.
"Considering the upward trend, I expect that the game will achieve over one
million sales this year. What’s impressive is these figures far exceed those in
the domestic market," Daum Games Europe CEO Min Kim said in an interview in
Seoul, last Wednesday.
Daum Games attributes much of the success to adopting a premium business model
for Western audiences as opposed to the free-to-play model used in Korea. After
purchasing the game once, players have access to all content updates for free as
they become available. Daum Games is planning to catch up on the Korean service
by delivering near-monthly content updates for European and North American
players to enjoy.
Furthermore, Black Desert Online’s cash shop is also performing extremely well.
"A game with a buy-to-play business model normally has a much lower conversion
rate for paid in-game items compared to free-to-play games," explains Kim. "But
Black Desert Online is recording a much higher pay ratio than the average 11
percent normally seen in free-to-play games."
Black Desert Online now boasts an average of 100.000 concurrent users.