Bethesda.net has a look at the nine multiplayer maps that will launch with
id's upcoming DOOM game when it's released for Windows and consoles in
May. They offer a screenshot,
this trailer, and the
following rundown:
DOOM – Multiplayer Maps Explored
From the blood-soaked UAC facilities on Mars to the fiery depths of Hell, DOOM
multiplayer will take you on a tour of 9 deviously diverse locations. While each
multiplayer map is distinct, they all share a few traits in common. For
starters, you’ll need to stay in constant motion to stay alive; every map is
constructed to keep the action brutally fast-paced. These multi-tiered combat
arenas are littered with hazards, and packed with items that can turn the tide
of combat at a moment’s notice. And while they all have secrets for you to
uncover, none of them are built to allow for easy sniping or hiding points.
DOOM multiplayer launches with 9 unique maps, four of which are prominently
featured in the video below. Check it out for a taste of what’ll you’ll
experience when DOOM releases on May 13 on PlayStation 4, Xbox One and PC.
Along with what we showed in the video, a few more notes about the maps:
Some maps include one- or two-way teleporters.
Both humans and demons can use these, but weapon-fire can’t be teleported.
(So don’t get cute and try to shoot rockets through a teleporter!)
Need to leap to the top of a level? Look for a
bounce pad. Both humans and demons can use these to quickly ascend to
new heights.
Like any good multiplayer map, you’ll find both
explosive barrels and hazard canisters throughout. The former
does exactly what you expect; the latter not only explodes but leaves behind
hazardous slime – which, for a limited time, will continue to deliver damage
to anyone unlucky enough to run through the glowing green muck.
Speaking of green muck, some levels are surrounded
by radioactive slime, which will harm humans. Fire will also
deal damage to humans, as will energy/plasma (with the potential here
for an instant kill, depending on the severity of the hazard). Demons are
immune to all three of these hazards.
And, as always, avoid lava and pits of
death. Both are instant kills for humans and demons.
Here’s the full list of multiplayer maps available at DOOM’s launch:
Excavation. A modest-sized UAC mining
outpost. Watch out for the rock grinder!
Infernal. A mid-sized Hell map with both
interior and exterior elements. Lots of platforms and chasms, along with
teleporters.
Chasm. This massive map takes you deep
below the polar ice caps of Mars. A great place to play Freeze Tag.
Disposal. This smaller map is the main
waste processing facility for the UAC research and residential complexes.
Unsurprisingly, it’s full of radioactive slime.
Helix. This is where they experiment on
demons and develop advanced weaponry. Which, naturally, makes it perfect for
a quick round of Clan Arena.
Perdition. Disjointed and sadistic, this
ancient arena is populated by the agonized moans of unfortunate souls who
have suffered within its realm.
Sacrilegious. Set within a fracture of
Hell, this map offers clear lines of sight. Move fast… or die faster.
Heatwave. An industrial UAC facility with
glistening halls that will soon be slicked with human (and demon) blood.
Beneath. Before being beamed to Earth, the
energies of Hell are harnessed in this symmetrical and cavernous location.