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Carbine Layoffs

WildStar Forums have an announcement from Carbine announcing layoffs at the developer, attributing these to the transition of Wildstar to a live game and the cancellation of plans to bring the sci-fi MMORPG to China. They don't specify how many jobs were lost, but Polygon says they've received unconfirmed reports that as much as 40 percent of their workforce was cut, and there are warning that more layoffs will follow. Here's the official statement:

Earlier this morning, Carbine Studios completed a reorganization of its operating structure. Moving forward, the studio will focus on operating and updating WildStar as a live game in the US and Europe. As part of this change, the studio has canceled its plans to bring WildStar to China.

Unfortunately, as a result of these changes, we’ve had to reduce staff. These cuts are directly tied to WildStar’s evolution from a product in development to a live title, to the cancellation of work to bring WildStar to China, and to the overall performance of WildStar since launch in 2014.

These kinds of decisions are exceptionally difficult. The talented and passionate professionals who are impacted by these cuts have been valuable team members and respected colleagues. We wish everyone well for the future and will be providing severance and employment search assistance.

As for WildStar, we remain committed to the game. Over the next few weeks and months we will deliver a significant update to the game, kick off a variety of community events, and continue our work on new content that we will talk more about in the near future.

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