![]() |
|
|
|
Send
News. Want a reply? Read
this. More in the FAQ.
News
Forum - All
Forums - Mobile - PDA - RSS Headlines |
A post on the
Limit Theory Forums has a status report on this crowdfunded
procedural space simulation, which has had its share of ups and downs along the
way. An update last year reassured
backers and followers of the project that development continued, and now
developer Josh Parnell outlines changes he has implemented under the hood. There
are a lot of engine details, but here's his conclusion: "Having written a good
bit it already, I can tell you guys that, all this technical stuff aside, the
single best part of this new approach is that building LT actually feels like
building LT, not like thinking about the best way to implement each tiny piece
of it. In that respect, a HUGE burden has been lifted from both myself as well
as future modders!" Thanks JDreyer.
|
![]()
![]()
Copyright © 1996-2016 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2016 James "furn" Furness &
Blue's News.
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 8 August 2016, 12:30.
Chatbear Announcements.