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Egypt Civilization Announced (Not by Firaxis)

We did our best to avoid confusion with the headline, as Russian developer Clarus Victoria announces Egypt Civilization, a turn-based strategy game with a title that's going to cause mix-ups with Firaxis' Sid Meier's Civilization series, at least until they hear from Take-Two Interactive. We presume this might cause a name change, but many games have been able to use the word "civilization" in their titles, and a recent explosion in the legal department at the BlueTower wiped out our entire team of lawyers, so we don't have any actual expertise on the trademark implications here. In the meantime, this is scheduled to be released in Q3 2016 for Windows and OS X. The Egypt Civilization website is live, offering details and a trailer. Here's word:

In Egypt Civilization players will act as the Grand Vizier, right-hand man of the almighty Pharaoh, ruler of Egypt. Starting from 5000 B.C. you will guide the Egyptians through all the hardships to prosperity and power. Get ready to march into faraway lands, fight catastrophes and hardships. The game covers almost 4000 years of Egyptian history, starting from the dawn in 5000 BC till the decay in 1070 BC.

During the game players will control all three capitals of Ancient Egypt. Hierakonpolis – predynastic period. Memphis - Old Kingdom. Thebes – Middle and New Kingdom. All cities are accurately rebuilt according to historical and archeological documents.

As the Grand Vizier, players will control the life of Ancient Egypt – manage resources, assign workers, build new districts, temples and palaces.

Egypt Civilization is being developed jointly with the Russian Academy of Sciences. The game takes advantage of knowledge collected by Egyptologists during the last 200 years. Egypt Civilization efficiently combines turns-based history-driven gameplay with educational elements and tell players the story of Ancient Egypt.

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