CapCom unity has an update on progress addressing issues with the launch of
Street Fighter V:
As many of you know, there were some issues with the
Street Fighter V servers but we’re happy to report that the majority of those
issues have now been resolved.
That said, we know there is still a lot left to optimize and not everyone’s
experience has been the same so I’ll be checking in each day here to give
everyone an update on how things are progressing. Hit the jump for a few updates
we’ve made over the past 24-48 hours and a look at some of the issues we are
aiming to resolve.
Matchmaking
Matchmaking is now working as intended and users should be able to find online
matches without much of a wait in both Ranked and Casual mode.
Battle Lounge
Playing in the same Battle Lounge for a set period of time renders players
unable to participate in the lounge or matches. Many of the other issues with
Battle Lounge have been resolved and users should be able to invite other
players to their lounge. The team is still looking at this mode very closely and
will continue to make improvements as we move into the weekend time frame.
Match Results
Some users have reported that their match results are not being sent to the
server. In most cases, this is more or less a UI bug and your results along with
your rewards will still be credited to your account.
If you are unsure if your match was recorded, check your battle log and if the
match appears there, it will also be recorded on the server.
Replay Search
Some of the more recent replay data won’t be available immediately when
searching the replay database but the team is working on making those replays
available as soon as possible.
All of your personal replays are immediately available by going through your
fighter profile.
Other issues being addressed:
- Some user names don’t show up in Rival Search.
- Some user names don’t display properly on battle
results screen.
- Ranking functionality isn’t working properly on
the CFN.