CCP has released a February patch for
EVE Online, updating their MMORPG
with extensive changes, all detailed in
these release notes. Most significant is probably a new feature to allow
players to transfer skill points.
This previous blog post has all the details on how this works, and here's an
overview from their announcement:
Skill Trading is a new option for EVE
Online players to use Skill Extractors to remove accrued skillpoints from one
character in order to create an item called a Skill Injector. That Skill
Injector can then be traded to another character--typically for in-game currency
via the markets of EVE--and used to apply a pool of skillpoints to the second
character, boosting whatever skill levels they want to apply the skill points
to.
In essence, Skill Trading is trading character experience from one character to
another, a particular bonus for any secondary (or “alt”) characters if a
player’s main character has a surplus of skillpoints in areas he or she might
not currently use. It’s also a way for any pilot to reassign skills and further
craft their characters, accelerate supporting skills, quickly get into an
Alliance’s fleet doctrine, or jump into a new ship class a bit quicker than
waiting out the training time.
EVE Online players have long been able to sell whole characters to each other
through a forum-based marketplace known as the Character Bazaar. With each sale
comes the history of the character, its name, and possibly its assets--but also
its reputation, good or bad. While there is still a place for characters to
change hands in the bazaar, Skill Trading offers more granular control and
flexibility over character progression.