The
Fable Legends website announces open beta testing of
Fable Legends is
being pushed back to Spring 2016 after Lionhead previously planned for it to
begin this holiday season (thanks
VG247). Here's their new outlook on testing and releasing the free-to-play
installment in the series:
Fable Legends is coming together well and it’s
a lot of fun. But we think that we can make it even better. So we’ve decided to
extend our closed beta to continue to listen to feedback from our players and
add features and polish that will make a real difference. This means Fable
Legends won’t release into open beta this holiday as previously announced. We
realise this may be disappointing for those of you not currently playing, so we
wanted to tell you why.
To be honest, we didn’t anticipate just how big Fable Legends is becoming. It’s
simply the most ambitious game we’ve ever created at Lionhead. We’ve built a
unique and innovative multiplayer experience combining RPG and RTS gameplay
which allows you to play, and use your gear seamlessly, across Xbox One and
Windows 10. On top of this, we’ve built a beautiful new world full of grand
stories and adventures. And it’s taking more time than we thought.
The team is working exceptionally hard and we’re proud of how far the game has
come. We’re operating our closed beta 24/7 and have added lots more features,
quests, creatures, and heroes to play. Hundreds of thousands of fans have
participated in the beta so far, and we can’t wait to open it up for all of you
to play. To achieve our aspirations for Fable Legends, we’ve moved our open beta
release to spring of 2016. So to all of you who have been playing in our closed
beta, and to all of you who have been waiting patiently for the game to release
into open beta, we want to thank you on behalf of everyone at Lionhead.