A
Motiga
Studio Update reveals layoffs at the developer as they push back the release
of their MOBA
Gigantic until next year (thanks
MCV). Here's word:
Motiga is committed to making Gigantic a great
game, and we’ve established deep connections to our community to help us do just
that. We've received lots of valuable feedback throughout our testing phases,
and as we reflect on the things we must accomplish to meet the expectations we
have set for ourselves, it is clear that we need to move the launch window for
Gigantic into 2016.
Unfortunately this change in schedule has meant Motiga had to make some
difficult decisions this week. As a pre-revenue startup, our resources are
finite. Stretching Gigantic development milestones over more time requires that
we stretch those resources in the same fashion. As a result, today Motiga has
had to lay off 16 employees at the studio. All impacted employees are receiving
severances and job placement assistance.
Saying goodbye to these dear friends and talented colleagues is painful, but we
remain committed to delivering Gigantic at the highest possible quality. As part
of that ongoing commitment, we will soon share our updated production roadmap,
within a post detailing the state, and direction, of our game.
For now, we are wishing our friends a sad but very fond farewell, and we hope to
cross paths with them again soon.