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Full Throttle Remastered & Psychonauts VR Game Announced

Double Fine announces two more games following the revelation of plans for Psychonauts 2, joking that "once you get started announcing games, it's very hard to stop." One is Psychonauts in the Rhombus of Ruin, a PlayStation VR game coming to PS4 next year, with no mention of a PC edition at this time. The other is a remaster of Full Throttle, a modernization of another game Tim Schafer designed in his days at LucasArts. Here's word:

Psychonauts in the Rhombus of Ruin was announced yesterday at the PlayStation Experience as a PlayStation VR game coming to PS4 next year! It tells the story of what happens immediately after the end of Psychonauts which was always left on a cliffhanger...

At the end of Psychonauts [spoilers you guys!] Raz is recognized as a great PSI-Cadet and is asked to join his tutors as a fully fledged Psychonaut! But just as Raz is about to go home from camp with his father, news arrives that the Grand Head of the Psychonauts (and Lili’s father) Truman Zanotto, has been kidnapped. The team, Raz and Lili included, fly off in the Psychonauts jet to rescue him.

Just to be clear, Psychonauts in the Rhombus of Ruin is 100% separate from the Fig campaign for Psychonauts 2 -- separate mission, separate funding! It's a totally separate game that will bridge the story gap between the original Psychonauts and Psychonauts 2, and we're really excited about it!

With the smell of burning asphalt hanging staunchly in the air we’re proud to announce that we’ll be remastering Tim Schafer’s classic LucasArts adventure game Full Throttle!

Following speedily in the still-smoking-tyre-tracks of the Grim Fandango and Day of the Tentacle Remastered editions, Full Throttle Remastered will complete the trilogy of Tim’s games from LucasArts that we’ve been given the chance to restore. Just like those games, we will make a Remaster with the quality, care and attention to detail that can only come from involving the original creators.

Full Throttle Remastered will feature all new artwork, with high resolution backgrounds and animation, with each frame being repainted by hand. We’ll be aiming to restore the sound and music to a higher quality, and we’ll also fill the game with special features like concept artwork, commentary tracks and as many other things as we can think of.

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