Battle Battalions Launches

The Battle Battalions website announces the promised launch of Battle Battalions, their free-to-play real-time tactical game. This involves five-versus-five battles with each -player teams each controlling a battalion. Here's word on why this isn't an RTS for a MOBA:
Battle Battalions allows players to customize and command a role-specific ‘Battalion’ of military might on a fast-paced, team-based battlefield. Each player's Battalion, composed of lethal high-tech units ranging from stealthy Sniper infantry to hulking Juggernaut tanks, fills a critical role in the 5v5 multiplayer teams. Battalions earn valuable experience and credit with each battle, which gives access to powerful enhancements, personal customizations and perks unique to that specific Battalion.

Petroglyph, whose roots and brand name are heavily associated with the real-time strategy (RTS) genre, is keen to point out that Battle Battalions is not an RTS game in the traditional sense; Battle Battalions features no respawns, base building, in-game economy or resource gathering. It is also not a multiplayer online battle arena (MOBA) game, as the goals are to hold control points and destroy enemy Battalions, not opposing bases or structures. The gameplay centers squarely on tactical control of your chosen Battalion to cooperatively secure key map points, eliminate rival forces and score more points as a team than your foe, be it human or AI.

“We’re extremely excited to release a gaming experience that lets players either jump immediately into fast-paced battlefield combat or spend their time meticulously perfecting the look and potency of their hard-earned Battalions”, says Joe Bostic, Co-Founder of Petroglyph and Game Visionary of Battle Battalions.

“We feel the game breaks new ground in the real-time tactical space. As opposed to controlling a single Hero unit in combat, this time your entire Battalion is the hero.”