Developer System Era announces Astroneer, a voxel-powered game of
interplanetary exploration coming to Windows PCs, though they are not yet
committed to a release date. This
reveal trailer offers
a look, and you can keep up with the project on the
official website and
this blog. Here's word:
Astroneer,
an upcoming PC game from developer System Era Softworks, places players in a
25th century gold rush where they explore the frontiers of outer space, risking
their lives and resources in harsh environments for the chance of striking it
rich. On this adventure, a player’s most useful tool is their ability to shape
their world, altering the terrain and extracting valuable resources from
planets, asteroids, and moons. Resources can be traded on the open market or
crafted into new tools, vehicles, and modules to create everything from massive
industrial bases to pop-up tents for overnight expeditions.
Environments are procedurally generated in a uniquely rendered voxel engine,
featuring a textureless aesthetic that allows players to deform and shape the
terrain as though it were made of Play-Doh. The expansive galaxy allows the
player to explore a virtually infinite number of planets that are each unique,
malleable, and traversable from pole to pole.
Astroneer is being assembled as a labor of love by a small team of veteran
developers who have garnered experience at the likes of 343 Industries, Disney,
Valve, and Ubisoft. For us, this game is a culmination of our deep passion and
affection for the beauty of our universe. While we dream of space travel and
colonization, it will be future generations who will finally realize that
desire. We are creating Astroneer as a means to experience a piece of that
journey ourselves and to inspire in others the wonderment of voyaging to the
stars.