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Trackmania Turbo Delayed

UbiBlog has word that Nadeo has tapped the brakes on Trackmania Turbo, announcing the next installment in the racing series is being delayed until early next year (thanks Frans). The game was announced in June with a specific December 1st release date, but the update describes a setback:

The Trackmania series has a strong community that’s at the heart of everything that we do. It’s through their comments and various playtests that we have received valuable feedback for Trackmania Turbo. We take that feedback very seriously and we’re committed to ensuring that our fans – both old and new – will always have the best experience possible. With that in mind, we have decided to move the release date of Trackmania Turbo to early 2016.

During the additional months, we plan to enhance the campaign and the game’s interface. Since multiplayer is such a strong component of the Trackmania experience, we also plan to continue improving Trackmania Turbo’s multiplayer modes. With updated multiplayer modes comes more multiplayer testing. The extra time will give us an opportunity to make sure that the online infrastructure is stable and that the online experience is a smooth one.

We are also working on adding an extra feature that offers a new way to challenge your friends on your favorite user-made tracks. This is a special mode that we think will extend Trackmania Turbo’s longevity because of how it spurs competition between players.

Finally, we will be able to fine-tune the random generator feature and make the Trackbuilder even more accessible and complete. These improvements will allow the community to create more tracks that are faster and crazier than ever before.

The Nadeo team can’t wait to get the game into your hands, but it’s important for us to also deliver the best possible Trackmania game.

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