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"Do or Die" for Frozenbyte

This video from Frozenbyte offers a further response to some of the negative feedback aimed at Trine 3: The Artifacts of Power, expanding on earlier comments they made about the length (or lack thereof) of the game. With pained expressions, Kai Tuovinen and Joel Kinnunen apologize for not communicating in advance that they planned on splitting the story for Trine 3 (though their previous statement did say they didn't intend it to be so short), and for not considering creating a shorter story that would not leave the cliffhanger ending. They beat themselves up pretty well here, and express repeated regrets over communicating how they were proceeding early on in development to properly set fan expectations. They indicate they are still working on a plan to recover from this going forward, admitting it is now "pretty much do or die" for the developer as they go "back to the drawing board, completely."

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