UbiBlog
has the news that the Windows edition of
Assassin's Creed Syndicate on
November 19th after previously being expected on October 23rd for all platforms.
Word is they tried really hard to head this off from the beginning, but it
happened anyway:
Assassin’s Creed Syndicate will be
releasing on PC worldwide on November 19, less than a month after the PS4 and
Xbox One versions of the game. But why is it coming out after the console
versions? Sam Kovalev, Studio Production Manager at Ubisoft Kiev, tells us the
development team is dedicated to ensuring PC players get the most stable,
optimized version of the game on day one.
“We have introduced several new improvements to our production pipeline and
validation process, which allowed us to focus on polishing, stabilizing and
optimizing the PC version very early on in the project,” says Kovalev. “This has
been one of the top priorities for the production team this year.”
But even with these new processes in place and everything running on schedule,
the team still wants to let Assassin’s Creed Syndicate cook for a little while
longer before releasing it on PC, so as to give players the optimal experience.
“The additional four weeks are for us to really bear down and finalize all of
the polish and optimization, to make sure the game and all of its systems are
stable when it launches, so it runs smoothly for all players starting on day
one,” explains Kovalev.
The team in Kiev is working to accommodate the myriad PC setups as they optimize
the game. Kovalev tells us that PC requirements are still being finalized, and
said that there will be no locks on the game as far as framerate and resolution
goes. The recommended system requirements will target 1080p and 30 FPS.