A
post from Triumph Studios announces mod support is on the way for
Age of
Wonders III, their turn-based strategy sequel (thanks
PC Invasion). Here's the plan:
Have you ever wondered how AoW3 would be if it just had this awesome
unit, or that epic spell? Well, it’s time to put on your creative hat and find
out!
We’re happy to announce modding support for AoW3 is in the works! We plan to
release modding support as part of our next patch, so the wait shouldn’t be too
long. We are still busy adding features, hunting bugs and polishing it all up
for you. But overall things are shaping up nicely and we’re excited to see what
kinds of creative and crazy things you guys and girls will come up with.
You’ll be able to overhaul game balance, add new specializations or even a brand
new units! These mods can then be shared with the global player base, via Steam
Workshop or the mod site of your preference. You won’t be able to do
all-the-things – e.g. change core gameplay, models or textures – but if its
something our designers can do it, you’ll can do it too. Mods can be enabled and
disabled in the launcher – so you can pick and choose which you’ll use – and can
even be used in multiplayer.
We’ll tell you all more about the features and limitations in upcoming updates,
so stay tuned!