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Project Daedalus: The Long Journey Home

Daedalic Entertainment announces the launch of Daedalic Studio West and that a space exploration game for Windows, OS X, Linux, and consoles called Project Daedalus - The Long Journey Home will be the developer's first project. They say this combines classic space games like Starflight and Star Control II with "a brand new rogue-like spin." The Daedalic Studio West blog has their thoughts on this along with some concept art, and here's word on what to expect:

Daedalic Entertainment and the newly launched Daedalic Studio West, today announced their first collaboration – a Space Exploration game for PC, Mac and Linux called Project Daedalus - The Long Journey Home.

Project Daedalus hurtles players into a vast galaxy full of danger, mystery and opportunity, as they struggle to find their way home after a jump drive accident that leaves them lost in deep space.

“When we started development, we used concept art by Pascal Blanché, an Art Director of international renown, for guidance," said Andreas Suika, Creative Director of Project Daedalus and veteran of the The Settlers series. "Having him on board helped us to quickly get a clear vision for the project."

Daedalic West, the team behind the game, has grown steadily over the last several months, with experienced developers joining the project. German industry icons were selected to help with Art and Sound, including Oswin Skomroch-Neumann (former Lead Animator of The Settlers 7) and Kai Rosenkranz (Award-winning composer of the soundtracks for the Gothic games)

“Andreas shares our love for powerful, narration-driven games and sharp attention to detail," says Carsten Fichtelmann, CEO and Founder of Daedalic Entertainment. "I am certain that Project Daedalus, with its unique narrative structure, will help evolve the budding genre of Space Exploration games."

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