The
Star Wars Battlefront website reveals Blast Mode, a team deathmatch
core game mode featuring Rebels versus Imperial troops. Here's word:
When
you’re hungry for a classic, challenging game mode within the Star Wars™
universe, there is one obvious choice: Blast.
Star Wars™ Battlefront’s™ Team Deathmatch mode, Blast, pits the Rebel and
Imperial factions against each other with intense 10 versus 10 battles. If your
team reaches 100 kills, or are ahead when the 10-minute round is over, you’ve
won. Immediate, addictive, and exciting until the very last kill; that is our
ambition with Blast.
Blast offers a lot of variety both in terms of gameplay and the unpredictable
nature of the opposing team. Actual levels within the mode also happen to hold
great variation as well.
Our Lead Level Designer Dennis Brännvall tells us about breathtaking sights
within the mode that Star Wars fans will come across:
“One battle you’ll be fighting within interior levels on Endor or Sullust. In
the next battle, you might find yourselves among Tatooine’s dusty canyons, or
inside the undeniably cool Ice Caves on Hoth. My favorite is the verticality of
Tatooine, fighting by the Sandcrawler.”
To keep the action dense in this close-quarters mode, the Blast maps are not as
vast as in other game modes. You should know that they are all specifically
designed for the specific game mode in mind; in other words, these aren’t just
smaller versions of maps used elsewhere. Brännvall notes that this variation is
crucial and something that can be noticed in other ways too:
“Say you've just played Walker Assault mode on Hoth and then switched to Blast,
still on Hoth. Thanks to variations in lighting and time of day, you'll
definitely see a difference.”
As in other Star Wars Battlefront game modes, the key to success is choosing a
hand with a weapon layout that suits you and the battle conditions. Also, you'll
find weapon pickups strewn across the map, and since there are no vehicles or
Heroes & Villains joining the fight, the strategic value of these pickups is
quite high.
“Whether you pick up a Droid™ scanning for nearby enemies or a turret that’ll
control a zone for you, the pickups can really turn the tide of a Blast match,”
says Brännvall. “They are not around every corner though, so keep your eyes
peeled.”
If you’re a fan of deadly matches between two teams, or if you want to enjoy the
core of the game’s multiplayer mode, jump into Blast when Star Wars Battlefront
releases across the galaxy November 17th.