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New DOOM is Fast; Want Co-op? Not So Fast

PCGamesN links to this Twitch video and this one showing the DOOM panel from QuakeCon 2015, though they note that part of the discussion was not captured in the two videos. PC Gamer has a write-up of the festivities, talking about the emphasis on movement, offering a new tortured analogy for the gameplay they wish to create, as id's Hugo Martin says players should "feel like Bruce Lee with a shotgun on a skateboard." Apparently the speed of the game was the main focus of the talk, as it is all PC Gamer's coverage discusses, saying the game's "glory kills," take place in about "600-700 milliseconds," and the article's author says: "The game's speed is so dialed up that major parts of it are taking place in fractions of a second." They also report Doom's campaign won't have co-op support, saying that the only co-op in the game will be created by users via the game's modification support.

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