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On Star Citizen "Feature Creep" and More

A new Letter from the Chairman on the Roberts Space Industries website has the latest on Star Citizen, Cloud Imperium Games' upcoming space game, accompanied by a new 10 For the Chairman video answering backer questions. Chris Roberts is never at a loss for words, and he provides a ton of them to address some of the recent discussion of progress on the game, including FPS module delays the departure of its executive producer, though one recent kerfuffle goes untouched, as the words "refund" or "Derek Smart: do not appear in the article. One phrase commonly attached to this project is "feature creep," which he says is not what this project has experienced: ""Is ‘feature creep’ a worry? Sure… it’s always a worry, and we are well aware of it. However, building the game to the stretch goals embraced and endorsed by the community is not feature creep!" And while refunds are not explicitly mentioned, the conclusion touches on how funds are being used, and concludes with inspirational words for backers that make this project sound like a holy crusade:

This is all being made possible by your enthusiasm and support. As we promised since the start of the campaign, we invest every dollar raised into the game. Anyone with knowledge about game development can assess our spending based on the information we share every month. It speaks for itself that from the outset our TOS provides for an accounting to be published if we ever had to stop development before delivering. With the progress and the funds we’ve raised this is no longer an issue, but quite obviously we wouldn’t have provided for this clause, if we weren’t using your funds very carefully for the development of Star Citizen.

The rest of the team and I are immensely grateful for all your support and passion. We’re hard at work on finishing up the next Arena Commander patch, Star Marine, the Persistent Universe, Squadron 42, as well as working on something special to show you all at Gamescom!

We genuinely want people to be happy with their decision to back Star Citizen, because I and everyone else on the team passionately believe in Star Citizen. This is the dream game that all of us have wanted to build all our lives. And while I can’t promise you everything will always go smoothly or features or content won’t arrive later than we want them to, I can promise that we will never stop until we have achieved this dream.

To paraphrase a key speech from the beginning of Squadron 42;

“Several years from now, when you are surrounded by your loved ones, and they ask you what did you do during the battle for Space Sims and PC games, you can look them in the eye and say; I helped make Star Citizen.”

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