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Star Citizen FPS May Come Next Month

There's a Chris Roberts interview on Gamers Nexus is the write up of a video interview with the head of Cloud Imperium Games about Star Citizen, getting an update on the FPS module for the space game (thanks TweakTown). Though CIG hasn't committed to a release date following news that the module is delayed, Chris tells them they hope to have this on their test server in three to five weeks, in time for Gamescom, later saying this is "tentative" but "realistic." Word is:

"When I made the [Letter from the Chairman] update -- when we showed it at PAX East, we said we hoped it was going to be out sometime in April, but 'don't hold me to that' was what I actually said. We did the update in May, and obviously people have been waiting a long time for it. A large amount of the company, especially now, has been working on it. We've got extra help from the German studio, which is a bunch of CryEngine experts. I've got a build on my machine with both the FPS and the Gamescom [presentation], so I'm actually helping out with the code a bit. But we didn't want to give a date because, well, we sort of don't want to get burnt by that.

"In reality, we're probably weeks off. We're shooting to have FPS on the PTU round-about Gamescom or slightly after Gamescom. We're really talking about people getting to play FPS in a matter of 3, 4, maybe 5 weeks."

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