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Evening Interviews

  • There's no multiplayer in 'Fallout 4,' but some ideas were tossed around. "Believe it or not, every time we do a game we design a multiplayer mode just to see what we would do." -- Todd Howard. Thanks GameInformer.
  • XCOM 2 interview - Gaming Nexus. "So Firaxis is, our pedigree has been PC games for almost 20 years now. That's what we do and when you look at that and the things that we want to do with XCOM 2 in particular even different from Enemy Unknown, it allowed us to say how do we stay as focused possible making the best game, the best game about splitting mindshare across multiple platforms. So it made a lot of sense for us to say we're going to be PC focus for now."

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