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Op Ed

The Astronauts - What Really Happened to Tale of Tales' Sunset.
"I am torn on how to end this post. I am puzzled by Tale of Tales’ reaction to Sunset’s failure. If you want your art to challenge the status quo, it’s a bit odd to expect the status quo to care. Leaving the art form just because the status quo was not moved by your first commercial attempt is even odder.

Sunset’s struggle it’s not the gamers’ fault. We can’t be talking about the failure of Sunset as if gamers refuse games as art that challenges them. Papers, Please, or This War of Mine, or Brothers: A Tale of Two Sons – all enjoyed spectacular commercial success and had something meaningful to say while demanding a lot from the players and often making them uncomfortable and struggling."

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