DoubleBear Productions offers a new patch for Dead Stateon Steam, an update
significant it has its own name, Dead State: Reanimated.
new trailer shows this
off, and here are the highlights from
the announcement:
Major overhaul of combat balance! Core
combat systems have been thoroughly reworked to take advantage of all the
data and feedback we’ve gathered over the months since Dead State’s original
release. Ranged weapons, melee weapons, armor, special attacks, ally / PC
healing, and more have been reworked and carefully tested to create an
engaging and challenging combat experience. Even the core combat system has
been tweaked so that AC is calculated before damage reduction; this change
makes combat more consistent and more fair.
Smarter AI! Medic, Guard, Grenadier,
Sniper, and more - New AI behaviors and schemas exist for human enemies,
making them more interesting and more challenging to fight! Enemies will
notice your presence more quickly and fully utilize all of their tactical
options, thrown weapons, and special attacks.
New PC Infection option on New Game menu!
Create a new game with PC Infection checked and your character will be as
susceptible to infection as your allies are. Carefully manage your
antibiotics and change your combat strategies to ensure your own survival!
Hardcore Mode! In Hardcore mode combat
becomes more dangerous, allies consume more resources and heal more slowly,
and Morale is harder to keep up. Turn on Hardcore, Iron Man, and PC
Infection for the ultimate challenge!
Alarms! That’s right - we’ve added alarms
to buildings in several areas. Red, blinking lights warn you that there’s an
active alarm on a building. Use your Science skill to deactivate an alarm
and prevent a looting distraction from becoming a noisy attraction!
New areas and random encounters! Several
new levels and random encounters have been added. Make sure to keep an eye
out for the Chemical Plant, an area with a unique twist…
New combat sounds and animations! We’ve
added new special attack, reloading, and healing animations and sounds.
Special attacks feel smoother and more impactful now!
Stability improvements! We’ve rooted out
every crash and progress blocking bug to make sure you have the smoothest
possible experience. Several popularly requested usability improvements have
been added, such as friendly fire confirmation, looting piled up bodies, and
an option to toggle Live Shelter movement on and off.
Pathfinding improvements! Both allies and
the undead have received major pathfinding adjustments that will reduce lag
some people have experienced as well as make movement more consistent and
natural.